Summary
VFX artist explains whyMCUmovies have poor CGI in comparison with certain films released more than fifteen years ago. Low-quality visual effects have been one of the many criticisms the Marvel Cinematic Universe has received throughout the years, not because it lacks convincing VFX sequences, but becausethe MCU’s visual effects tend to be inconsistent. Characters like Thanos and Rocket Racoon look incredibly realistic, but seemingly simple VFX shots like Iron Man’s armor inCaptain America: Civil War’s airport battle andAxl’s floating head inThor: Love and Thunderlook so rough that they affect their respective scenes' credibility.
OnX, expert VFX artistRassoul Edjiresponds to a post byThe Phoenix Press, which compares the CGI quality in thePirates of the Caribbeanmovies with that ofDoctor Strange in the Multiverse of MadnessandAnt-Man and the Wasp: Quantumania. According to Edji, the problem isn’t that artists lack the talent to create proper effects. Instead, it’s the increasing workloads and the decreasing deadlines that force VFX artists to rush through the scenes. Read Edji’s full response below:

The MCU’s Future Means It Needs Good CGI Now More Than Ever
Marvel’s VFX Quality Can Be A Phase 6 Highlight If Fixed Soon
The MCU’s inconsistent CGI has been one of many issues with Marvel Studios' productions in the past few years. Rushed plots, underdeveloped characters, and a disproportionate focus on setting up future projects have earned the Multiverse Saga more criticism than the Infinity Saga. Now,upcoming MCU moviesand shows need a consistent quality level to guarantee fans and critics that the Marvel Cinematic Universe still has a long future ahead.High-quality VFX in the next MCU movies and shows would be a good sign of what’s to come for the franchise.
Complaints about the MCU’s excessive output and poor VFX go hand in hand. As artist Rassoul Edji explains, a large workload and tight deadlines impede VFX teams from perfecting every shot. Multiple simultaneous productions spread the teams thin, and on top of that, the constantly changing requirements mean that unfinished effects either have to be rushed or be included in the final cut as they are. Fortunately,Marvel Studios has lowered the MCU’s output, giving each project more time to be prepared.
I Blame The MCU’s Very First Phase 4 Movie For The Franchise’s Biggest Post-Endgame Problem
The MCU has been facing some consistent complaints for years in The Multiverse Saga, leading back to its initial Phase 4 movie origins.
News about numerous reshoots and script rewrites during Phase 5 don’t sound like a good omen for the MCU. However, troubled projects such asCaptain America: Brave New World,Blade, andAvengers 5have the chance to surprise audiences with solid scripts and stunning visual effects. If these projects stick the landing, the MCU could regain some of the goodwill that has waned in the past few years, possibly setting up a promising Phase 7.