Deadlock tier list: Best characters & abilities ranked
Deadlock is Valve’s latest MOBA, and it’s got a wide cast of characters like you’d expect from the genre. Ranking the best characters in the game is quite challenging, but the meta has developed enough to pin down who stands out from the crowd.
With Deadlock being one of themost popular gamesonSteamdespite having limited Alpha access, it’s already looking like a smash hit. But, with Valveshutting down stat tracking servicesand restricting access to win rate data, it can be hard to determine who the best heroes are.

Fortunately, we’ve got you covered and have placed Deadlock’s four newest characters on here to give you an idea of where they stand on release.
Here’s our full Deadlock tier list to help you determine which character you should play if you’ve gotaccess to the Alpha.

Deadlock tier list: Best characters ranked & ordered
Our tier list explained
Here’s a full explanation of what qualifies each character for their respective placement on the Deadlock tier list:
Meta Analysis
In Deadlock, hero kits create problems and items sell you solutions. There are ways to counter everything. But, not every hero is created equal.
The strength ofDeadlock‘s characters is determined by not only their individual power, but how easy they are to counter. Additionally, every character is viable. But S tier picks on the tier list will give you the absolute best chance of winning.

With the latest update at the time of writing, four new characters have been added, and they’re all pretty strong.
Yamato is definitely one of the most unique characters on Deadlock’s roster. A heavy reliance on abilities, generally limited range, but with a ton of carry potential if she’s played properly, she’s not for the faint of heart. Learning how to properly use her primary fire and getting through lane phase is half the battle.

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However, if you get out of lane with decent farm and know how to pick targets, Yamato feels unstoppable. Her ultimate making her immune to CC and even death itself makes the swordswoman incredibly hard to keep down. Without the support of her team, though, she gets cut down quickly once that duration is over.
Best Ability: Power Slash
While Yamato’s ult might be the first thing many remember about her kit considering she’s the only hero with straight-up death immunity, her (1) Power Slash is her true bread and butter. High damage, good range, and an extremely satisfying sound make it one of the most iconic abilities in Deadlock so far.
If you’d like to learn how to play Yamato, you cancheck out our guide.
In terms of survivability, Paradox is one of the best heroes in Deadlock. She’s got strong range with her charged 3, decent wave clear with her 1, and the combo of her 2 and ult makes her incredibly difficult to 1v1. Playing around Paradox’s 2 properly is the biggest difference between a good player and a great one, with it being her strongest ability despite being mostly utility-oriented.
However, once you get good at Paradox, you may easily one-shot combo people with little interaction if you land a charged-up snipe. Time wall’s silence combined with her ult having a low cooldown have made Paradox Deadlock’s early competitive mainstay, and she’s good on any team comp.
Best Ability: Time Wall
All of Paradox’s abilities have upsides and downsides, but (2) Time Wall is an incredible zoning and trading tool. Everything she does plays off of this wall, so make sure you’re properly placing it and working around it.
If you’re interested in giving Paradox a shot and want a challenge,check out our guide.
Pocket is easily the most annoying Assassin/close range DPS character to deal with. Killing them is an absolute pain. Between their (2) Flying Cloak teleporting them out of danger and (3) Enchanter’s Satchel giving them a couple seconds of immunity, locking Pocket down is hard.
Buying an early Debuff Reducer/Debuff Remover against someone with a Slowing Hex or heavy CC will make life much easier for Pocket. And, even if they end up getting Rooted and locked down, their primary fire and ultimate are so strong that they’ll still have a lasting effect on teamfights.
Between their ult’s DoT lasting for what feels like an eternity and having (arguably) the best shotgun in the game, Pocket is an absolute menace that brings damage and utility to the table in spades, but only with the right build. Fortunately, ourPocket guidewill fill you in on what you’ll need.
Best Ability: Flying Cloak
(2) Flying Cloak does it all. Poke, mobility, a big ol circle of damage that’s really hard to avoid. It does enough damage to proc Mystic Burst, instantly gets lowered cooldown if you level it. The threat of a Pocket player teleporting onto their cloak is enough to stop a teamfight from happening.
If you’re looking for a support character with the potential to completely flip a match on its head, Dynamo is the pick for you.
Whether it be the knockup and damage boost on his (1) Kinetic Pulse, the immunity frames on (2) Quantum Entanglement that can immune game-changing ults with the right timing, (3) Rejuvenating Aurora being one of Deadlock’s best heals, and (Ult) Singularity locking entire teams in place for several seconds, Dynamo has a ton of impact on the game regardless of how much income he has.
He’s got some weaknesses, sure, but they’re vastly outweighed by his strengths. If you’re looking for a character that fills that supportive role, he’s your best bet and an obvious S tier on the Deadlock tier list despite being nerfed a few times.
Best Ability: Singularity
If you’re playing Dynamo, it’s probably for this ability you’re picking him for. With Duration Extender and Refresher, you’ll be able to keep a team locked in place long enough for them to die of old age.
There are a couple things you’ll need to know to get the most out of Dynamo and make him a true S tier pick. Check outour guideto learn what makes him so good.
Ivy is yet another support option, though she’s a bit more offensively oriented than Dynamo. She’s entirely designed around bullying people out of lane due to her primary having fast fire rate, projectile speed, and reload. Combined with the area denial on (1) Kudzu Bomb, farming against Ivy is a nightmare.
Additionally, (2) Watcher’s Convenant’s bonus fire rate and healing for herself and allies makes her a boon in teamfights, her (3) Stone Form makes her impossible to kill, and (Ult) Air Drop is a great escape tool at worst, and a method of dragging a fed Seven around the map or easily securing urn at best. She’s a shoo-in for S tier on the Deadlock tier list.
Best Ability: Air Drop
Ivy’s real best ability is her primary fire considering how good her gun is, but her ability to ult and secure Urn with it makes Ivy a guaranteed S-tier in pretty much any Deadlock patch until that interaction gets removed from the game.
There’s never a time that you wouldn’t want Ivy on your team, especially since she can hold her own as both a damage dealer and a support. Give ourguidea look to see how you can do both with her.
Though Vyper’s gun damage and burst has been significantly reduced from when they were initially introduced to the hero lab, this character’s high damage and versatility keep them in S-tier. The gun damage nerfs have forced Vyper to bias toward a spirit build, one that specializes in taking out enemies who are at low health.
However, because that stacking spirit damage is guaranteed on any target you can shoot, Vyper is arguably the most consistent assassin in the game. Lump in their ability to slide around like no other hero can and you’ve got a top-tier assassin.
Best Ability: Lethal Venom
While Vyper’s slide is integral to playing the character properly, Lethal Venom is where all your damage will come from. Once you max this ability and start stacking it with your bullets, it’s curtains for your enemy. At a certain point, this becomes a straight-up execute and lets you run through teams without much trouble.
Mirage is bar none Deadlock’s best solo laner. His ability to rotate quickly and keep himself sustained makes him difficult to kill. Even if he doesn’t win lane, he rarely uses.
Sure, he doesn’t have great AoE damage or burst. Sure, he doesn’t have a big win button like some other heroes in Deadlock. However, his abilities give him some unique strengths and items make up for most of his downsides. He’s got a learning curve and seems unassuming before you learn him, but he’s a real monster in the right hands.
Best Ability: Djinn’s Mark
Yes, even with Mirage’s ult being such a strong and defining part of his kit, his (3), Djinn’s Mark, is his best ability. It’s his main source of damage, it easily procs spirit damage items and ability activation items like Quicksilver Reload, and it heavily slows a target if you’ve got good aim. Plus, if you know how to use it (or just get Ricochet), you can do a lot of damage in fights by hitting multiple targets.
If you’re looking to give Mirage a try, you cancheck out our guide.
If you’re looking for a reliable, consistent all-rounder that’s easy to play and has tons of carry potential, Infernus is your best bet. His AoE damage is pretty underwhelming until you get points in his (2) Flame Dash, but the sheer amount of mixed DPS he does when an enemy is ignited by his (3) Afterburn shreds even the tankiest of targets.
Infernus does have a ton of damage under his belt in teamfights as long as you’re willing to get up close, but getting close enough for his (Ult) Concussive Combustion and Flame Dash to be effective is a risky proposition.
The fact that Infernus has to get so close to reach his full damage potential while being easy to lock down keep him out of S-Tier on the Deadlock tier list, but he’s a strong pick nonetheless.
Best Ability: Flame Dash
Even after its nerfs, (2) Flame Dash is Infernus’ best ability. Yes, (3) Afterburn gives him a ton of damage, and you’ll often want to max it first. However, Flame Dash is just too good. It gives you a ton of camp clear, area denial, escape, wave clear. People never expect just how much damage this ability does.
If you’re looking to pick up Infernus,check out our guideto get started.
Mo & Krill
Mo & Krill wasn’t typically regarded as a top-tier character through most of Deadlock’s Alpha. He’s got decent sustain and utility, but limited range, an ultimate that locks him in place and only CCs a single target, and a hitbox the size of an 18-wheeler that makes them easy to poke out of lane.
However, the key to Mo & Krill lies with maxing their 2. Once you get out of the lane phase and get a couple items under your belt, this duo can roam around, gank lanes, and clear camps faster than almost any other character in Deadlock. As long as your laners don’t suffer too much for you not being around, Mo & Krill can gain a massive lead simply by farming camps when they spawn and controlling the map.
If you’re looking for an extremely effective roamer who can snowball the entire map while building a farm lead, Mo & Krill is the duo you’ll perform best with.
Best Ability: Burrow
While (Ult) Combo is what you probably know Mo & Krill for if you’ve only ever played against him, this single-target CC lock ability isn’t what’ll win you games; it’s (2) Burrow. This ability gives him lightning-fast rotations, damage reduction, some of the best camp clear in the game, and massive AoE CC in teamfights.
If you’d like to giveMo & Krilla shot for yourself, our guide will tell you everything you need to know.
Out of every hero on the Deadlock roster, Viscous is definitely the most awkward to use. His abilities are unwieldy at the best of times, especially considering how easily their 3 clips on geometry and flies out in a direction you weren’t expecting. That, and their 2 simultaneously being a strong heal and a way to accidentally troll your teammates.
However, Viscous has one of the best ults in the game, an ult that easily makes him the tankiest character in the game for a short while. Once you hit late game and have free use of your abilities in ult, you become a hard carry.
Additionally, Viscous is a favorite for high level players, with them being a consistent target for buffs and nerfs. Be aware that this hero has received several balance changes in a short time, and that, if you decide to play them, you’ll have to keep up with patch notes as they come. Viscous is A tier in the right hands.
Best Ability: Goo Ball
Viscous’ (Ult) Goo Ball is what makes him worth playing. Sure, (3) Puddle Punch is a great poke tool and what you’ll get hit by the most from game to game, but Goo Ball’s max upgrade lets every other ability be used during the ult, allowing Viscous players to punch themselves around and play pinball with their opponents. Good Viscous players will know how to make the most of this unorthodox ultimate.
It’s worth noting that Viscous is already a favored hero amongst pro players, and you canread our guidefor some direction on what you’ll need to do to succeed with this difficult hero.
Warden is one of Deadlock’s biggest bullies. He’s difficult to 1v1, has strong scaling for both spirit and weapon damage, very strong 1v1 potential, and his (Ult) Last Stand has enough damage to hard-carry a teamfight. If he’s able to channel it, Warden can rip through an entire team on his own.
However, he’s very much so the scrub hero of Deadlock. If you don’t know how to counter his pressure, he rips through a team. If you don’t let him take 1v1s and zone him out, he’s easily corralled early and shut out of the game. If he’s behind, he’s borderline useless. But he’s such a strong solo laner that he’s high tier regardless.
Best Ability: Binding Word
Warden wants to play around his (3) Binding Word however he can. Slowing Hex early is recommended, and locking someone into his cage is basically a death mark. There are few things scarier in Deadlock than a fed Warden running you down.
There are few characters as sturdy and effective as Warden, and it’s hard to argue he’s anything but an S-Tier pick. You can read up onhow to build and play him here.
In terms of survivability, Abrams is the tankiest character you may possibly pick. What he lacks in range, he makes up for in gap close, sustain, a huge amount of melee damage, and some strong CC. His (1) Siphon Life has a ton of healing, his (2) Shoulder Charge slams enemies right into walls, and his (Ult) Seismic Impact is a very strong engage tool that only gets better as it gets leveled.
He struggles a bit against characters who can zone him and keep him at a distance, but once Abrams is up close, he dishes a ton of punishment. If you don’t counter-build him and cut down on his healing, he’ll be impossible to kill as well.
However, well-timed parries can stun Abrams and leave him open to getting bursted down, and building anti-heal will cut down his survivability immensely. Also, September 12’s Melee Charge nerfs hit this hero pretty hard. Abrams is good, but he’s not quite S tier. He’s got enough counters to land in A tier on the Deadlock tier list.
Best Ability: Siphon Life
In terms of survivability, (1) Siphon Life is Abrams’ bread and butter. Pop this, get into melee range, and live forever. It’s really that simple, Abrams doesn’t have a complex game plan.
If you’d like to know how you can counter-build people trying to shut you down, give ourAbrams guidea look.
Holliday is Deadlock’s first sharpshooter. Sure, Vindicta’s snipe is already an iconic part of the game, but Holliday is all about pinpoint accuracy and trickshots. She’s really got that wild west vibe going for her, and, fortunately, she’s strong enough that you’ll be properly rewarded for good aim.
She’s got long cooldowns and a high skill ceiling, being forced to pull off some trickshots to do her best Powder Keg combos and maximize her damage. However, if she can do that and get a headshot or two in, Holliday is extremely good. She’s not for the faint of heart, but she deserves her top tier spot.
Best Ability: Powder Keg
Trickshotting with this move is Holliday’s bread and butter. Whether you’re tossing it out to clear a wave, bouncing it off her jump pad to hit targets in the air, or tossing it right before you put out your Lasso and dragging an enemy into it, all of her best combos have this ability in them.
Lady Geist
With Deadlock’s meta heading toward Spirit builds after some substantial gun damage nerfs, Lady Geist has become a whole lot stronger. If you’re able to’t aim and want to throw bombs with a hitbox the size of a barn, she’s for you.
(1) Essence Bomb’s wave clear combined with the strong silence on (2) Life Drain and the turnaround potential on (Ult) Soul Exchange make Geist a force of nature for both sidelaning and teamfighting, and someone who knows how to use her can easily find ways to carry.
If you get too close to Lady Geist, she steals all your health. If you’re too far away? She pokes you down. It’s very difficult to get the leg up against this character, and that makes her an S tier pick on the Deadlock tier list.
Best Ability: Essence Bomb
Lady Geist is, in essence, an artillery mage. Her (1) Essence Bomb has so much poke, area denial, and raw damage that it makes her very difficult to fight. Even if she gets put behind early, a few items and levels into this ability will get you right back into the game.
Read up onLady Geist in our guideif you’re trying to get the hang of her, but you’re having a hard time itemizing and building a lead.
Haze is one of Deadlock’s few roam-dedicated characters, someone who has generally weak lane pressure and feels a lot better when they get to run around the map and sow the seeds of chaos in other lanes. And, from ahead, Haze is definitely a threat.
From behind, though? Not so much. Haze really needs to get a snowball going to get useful, especially considering her only reliable AoE teamfight damage is on her ultimate. Outside of the single target sleep on her 1, she doesn’t offer any utility. And, while she’s good for picking off single targets, her teamfighting is inconsistent since her ult is easy to walk right out of and can be countered by items like Steel Skin, Curse, or general CC.
Haze can be strong, but she doesn’t belong anywhere near the top of the Deadlock tier list.
Best Ability: Fixation
(3) Fixation is Haze’s most innocuous ability considering it’s just a passive, but this is where all her damage comes from. Hitting the same target repeatedly to gain bonus weapon damage is the main way Haze bursts down targets. Playing around this and stacking it on a target is essential.
If you want to learn how to play Haze,check out our guide.
Vindicta would be in C-Tier if it weren’t for one thing: Her ultimate. Her base kit is just ok, with her 1 being a generally strong CC tool and her 2 giving her a higher vantage point at the cost of her being exposed and out in the open. She’s very, very easy to kill, and gets obliterated by Slowing Hex.
But Vindicta’s ultimate, when maxed first, gives her 850 souls per kill on top of what she’d already gain for netting a kill in the first place. If a fight goes well for her, she can get a swing of thousands of souls in her favor, allowing her to get all the items she needs to hard carry.
However, youhaveto get these kills with her ult for them to count, making Vindicta’s ability to snowball entirely dependent on being in the right place at the right time and securing the kill. And, as of the September 12 update, she shares those souls with teammates to get her whole team ahead. As a result, it’s hard to justify any placement higher than B on the Deadlock tier list.
Best Ability: Assassinate
Vindicta’s ultimate, outside of being a high-damage single shot that chunks at every stage of the game, is one of Deadlock’s best snowball tools. This ultimate is her win condition in most cases, and getting those bonus souls out of it is a must.
If you want to give Vindicta a try,check out our guideto get the most out of her.
The Magnificent Sinclair
Sinclair arguably has the highest skill cap in Deadlock. Playing this hero to his highest potential is difficult, perhaps even impossible. But, if you can, he’s incredibly difficult to kill while being able to shut down some of the best ults in the game. Or perhaps even steal them for himself.
There is no objectively correct max path on this hero. Sometimes, you’ll want to max (1) Vexing Bolt for bonus damage with your (2) Spectral Assistant. Others, you’ll want to get the AoE as early as possible on (3) Rabbit Hex to CC multiple targets at once. Or maybe there’s an ult on the enemy team you really, really want to steal and have in its upgraded form.
However, because he’s so difficult to use and has a terrible primary weapon, he’s confined to low tiers for now. There’s a chance he gets much better as people learn him.
Best Ability: Audience Participation
The Magnificent Sinclair’s high damage potential is great and all, but the ability to steal any ultimate in the game and use it for yourself is the main selling point of playing him.
Calico is one of Deadlock’s coolest characters. She has a very distinct vibe about her as a short-range assassin with cat-like reflexes and a kit to match, even allowing her to turn into a cat and roam around the map.
Unfortunately, despite her being fun to play, she has a lot of shortcomings. She’s not quite C-tier, but she has much less precision and burst than other assassins in Deadlock, particularly Vyper. You really have to be in spitting distance to do damage with her bombs, but her damaging dash also has a set range, making it hard to use and easy to over or undershoot your intended target.
Best Ability: Gloom Bombs
This ability is Calico’s bread and butter. Getting in close and sticking someone with every bomb will do a ton of damage, though you have to be within spitting distance to consistently land your bombs. It’s worth noting that she doesn’t have that problem when clearing objectives, making her a solid sidelaner.
Lash is an absolute 1-trick magnet. He’s got a unique playstyle with the high mobility on his 2, a ton of burst damage on his 1, and an ult that can be an absolute game-changer if he manages to grab the right targets and pull them into his team. Lash is one of few characters in Deadlock who’s got a 1-shot combo between grabbing someone with your ult and getting max slam damage on them.
However, he’s also kind of awkward to play. Getting into the air and staying there is easier said than done, and a stray Knockdown will immediately ground him. Additionally, playing Lash in small rooms is almost impossible, and he needs wide open space to operate.
In ideal scenarios, Lash can be at or near an S-Tier level. However, the skill required to use him properly combined with him needing a lot of setup and momentum to work land him in A tier on the Deadlock tier list. Good in the right hands, but requires a bit of finesse.
Best ability: Ground Strike
Lash’s kit is very combo based, but (1) Ground Strike is always what comes at the end. Whether it’s just one quick (2) Grapple into it or a (Ult) Death Slam into hitting their entire team for over 1k damage late, Ground Strike is what makes Lash worth playing. It’s his greatest strength, but also a weakness.
If you’d like to give Lash a shot,check out our guide. Just know he’s got a steep learning curve.
Shiv is one of the few characters added to Deadlock’s Alpha since testing began, and he was released in a monstrous state. From his bleed knives being pinpoint accurate and faster than most bullets to his high mobility, strong primary fire, damage mitigation, and execute mechanics, Shiv is pretty much everything you’d want in an assassin.
If this character gets rolling, he’s really hard to stop, especially at later points in the game where his 3 will keep him alive far after the point most characters would be dead. However, if Shiv’s behind, he doesn’t offer much. This character has to snowball to be useful.
And, with the gun damage nerfs, he’s much harder to play than he was in the past. But,our guidewill give you what you need to get ahead with Shiv, including some movement tech that only he has.
Best Ability: Bloodletting
Shiv’s kit is almost solely based around single-target damage and mobility, but his strongest ability is genuinely his (3) Bloodletting. The ability to mitigate so much damage without building any tank items enables the rest of his kit and makes him nigh impossible to kill. He wouldn’t function without this ability.
Kelvin is one of few support characters in Deadlock, with a focus on CCing and zoning enemies. He was one of the best heroes in the game in its early days, but he’s had a bit of a fall from grace due to one big nerf: His 3’s slow beam used to disarm, but now it’s just a slow.
The beam build was strong enough to make him a must-pick hero for a few months, but he’s been nerfed enough to bat him down to the support role. He’s less of a 1v1er and more of a support hero focused on keeping his teammates alive. He fills that role well, but he’s terrible in solo queue. You really need comms to do anything with this hero.
Best Ability: Arctic Beam
Kelvin’s (3) Arctic Beam is one of the most annoying abilities in Deadlock. It slows, it secures souls, it bounces between targets; this ability does pretty much anything you’d want it to and doesn’t require much skill to use.
Kelvin’s a great starter character, and you cancheck out our guideif you’d like to see what it’ll take to make him shine.
For a character who’s, on the surface, built around placing turrets and playing around them, McGinnis’ turrets aren’t that great unless you heavily invest in Spirit. This makes her 1 and stationary heal on her 2 a bit redundant unless she gets enough setup time to toss a bunch of turrets down, and her ultimate is kind of awkward to use.
This leaves McGinnis with a wall and a gun, which, to be fair, can be pretty effective. However, the gun damage nerfs hit her especially hard, and various balance changes in the months since Deadlock came out make her a much worse split pusher than before. As a result, support is her only viable role, and she’s not even great at that. This hero is in a rough spot.
Best Ability: Spectral Wall
While turrets are probably the first thing you’re thinking of with McGinnis, her (3) Spectral Wall is her best ability by a mile. Locking people into a bad situation is the only reason you should pick her outside of lane pressure and split push.
Grey Talon
If you’re looking for a good sniper in Deadlock, Grey Talon isn’t a bad choice. He’s got a ton of range, oppressive DPS that outpaces most other characters in the category, and some incredibly hard to deal with traps. Laning against Talon is an absolute pain if you don’t have sustain, and it’s hard to feel safe when he’s on the map.
While he does have the same pitfall as other fragile DPS characters in his severe lack of self peel, his damage is overwhelmingly strong if he’s left alone. However, the August 29 patch made his skillshots harder to hit and significantly nerfed his traps, bumping him down to B on the Deadlock tier list.
Best Ability:Charged Shot
Oppressive poke is the best thing about Grey Talon’s kit, and it’s the reason you should play him. (1) Charged Shot doesn’t have the same dump truck-sized hitbox it had on launch, but it’s still a strong ability.
If you want to learn how to play him for yourself, you cancheck out our guide.
Seven is one of the easiest and most straightforward casters in Deadlock, with his abilities being very difficult to miss. His (1) Lightning Ball has a ton of range and a big hitbox, his (2) Static Charge is a guaranteed (albeit delayed) stun, and his (3) Power Surge’s damage amp and arc lightning only makes things easier.
But Seven’s ult is really where it’s at. If you fully spec into his ultimate and get enough farm under your belt, Seven can act as an unstoppable force of nature. However, it takes entirely too much time for him to get there, making Seven very all-or-nothing on using Unstoppable with his ult.
Best Ability: Storm Cloud
Storm Cloud is useless if you don’t itemize to enhance it and fully invest in amping it, but it’s one of Deadlock’s best zoning tools when you optimize for it. If you’re playing him, play for ult and hope the enemy team doesn’t know how to counterplay it.
If you’d like to know what items you need to make Seven a one-man carry,check out our guide.
As a starter character, Wraith is great. She’s fairly safe, has a good primary fire that makes it easy to secure souls in lane, some pretty decent burst damage from her (1) Card Trick, a teleport, and an ult that dooms its target if they don’t have items to counter it. On paper, she should be an S-Tier. However, she’s had some serious nerfs as of late.
Wraith’s ult got buffed, but at the cost of her cards getting nerfed and gun damage getting toned down overall. She was once one of Deadlock’s most lethal carries, but nerfs have knocked her down near the bottom.
If you still want to play her, though, you’re able to check out ourguide.
Best Ability: Telekinesis
Wraith has gone through significant changes since Deadlock went public, getting multiple reworks. Now it lifts enemies up and slams them into the ground, making it a better 1v1 tool on its own that doesn’t rely on just laying into someone with gun damage. However, its amp only goes to 1 additional target at level 5, making her much weaker than when it was a huge AoE.
Bebop exists to make laning a nightmare. His absolute strongest point in the game is when he can pull enemies under tower and pick them off early on, snowballing lanes in his favor and making life easy for his lane partner. Additionally, Bebop’s primary fire shreds minions and secures souls with ease.
The character is entirely built around this pull and his ult, however, making his playstyle a bit one-dimensional in most cases. Win lane, win game. But, if Bebop doesn’t gain an advantage for him and his lane partner, you’ve got a much lower chance of pulling out a W due to how many items and characters counter Bebop.
Best Ability: Hook
Though Echo Shard (2) Sticky Bombing someone is a great strategy, Bebop’s (3) Hook is why you’re picking him. Whether it be to pull an enemy into your tower or pull an ally out of danger, Bebop’s Hook is one of the highest impact abilities in the game.
If you’d like to know more about how to play Bebop, you cancheck out our guide.
That’s our Deadlock tier list! For more on the game, check out our guides for thebest PC & Steam Deck settings,how to play early,thebest keyboard & mouse settings, thebest Deadlock crosshairs, andhow to find and use Runes.